My host has been having problems with its servers recently so my site has been down for the last couple of weeks but because its now back online i’m going to release a public alpha of my build of desmume.
The change log is as follows:
general:
-Fixed possible segfault in ROMReader on ia64 and amd64. [evilynux]
-Fixed a crash bug with 2D background corrupting memory [shash]
-Flag check optimization [carlo_bramini]
windows port:
-DirectInput control interface with joystick support [CrazyMax aka mtabachenko]
-Matrix and Light viewer [Acid Burn]
-Cheat finder and basic cheat support [Normmatt]
-Menu reorganization [Normmatt]
-More Languages supported [Normmatt]
-Added OAM layer toggle [Normmatt]
-Misc bug fixes in the windows port [Normmatt]
Download (NOTE: this is an alpha and there will be bugs)
Source code
Cheat support is very basic it only supports single line cheats and only those which are ether 8bit/16bit/32bit writes but it can be helpful in some case.
An example of an acceptable cheat is:
description = 999 Coins
code = 021336FC:0000270F
both sides of the code must be 32bit or else it wont work and might crash the program
Good news… Thanks….
Let’s keep the good work.
Great news and good update.. good sound now very good comparing ideas (slowed) and nogba (fast)..
What about saves and savestate when desmume support it?
Save for M and luigi parteners in time crashes when save or overwrite a save..
Luke
hi,
When this update will be released as Official Version on Official Site?
Btw great work…
thats it, dude
Hey, I downloaded it but I can do anything with it! It says it’s an image file…
I just found your blog on google. I really liked it and now I will share it with my friends.
it ran, but i couldn’t see/hear a thing. keep trying though. i’m pullin’ for you.