Archive for the ‘Nintendo DS’ Category

iPlayer to be released July 1st

Tuesday, June 30th, 2009

I’m still alive I’m planning to use this blog a little more than i have done in the past.

With that out of the way the new DS/DSi flashcart iPlayer will be released worldwide on july 1st for more information visit the launch site to celebrat I’ve upped a very preliminary review of it so check that out here.

Downtime and New Release

Wednesday, November 21st, 2007

My host has been having problems with its servers recently so my site has been down for the last couple of weeks but because its now back online i’m going to release a public alpha of my build of desmume.

The change log is as follows:

general:
-Fixed possible segfault in ROMReader on ia64 and amd64. [evilynux]
-Fixed a crash bug with 2D background corrupting memory [shash]
-Flag check optimization [carlo_bramini]

windows port:
-DirectInput control interface with joystick support [CrazyMax aka mtabachenko]
-Matrix and Light viewer [Acid Burn]
-Cheat finder and basic cheat support [Normmatt]
-Menu reorganization [Normmatt]
-More Languages supported [Normmatt]
-Added OAM layer toggle [Normmatt]
-Misc bug fixes in the windows port [Normmatt]

Download (NOTE: this is an alpha and there will be bugs)
Source code

Cheat support is very basic it only supports single line cheats and only those which are ether 8bit/16bit/32bit writes but it can be helpful in some case.

An example of an acceptable cheat is:
description = 999 Coins
code = 021336FC:0000270F
both sides of the code must be 32bit or else it wont work and might crash the program

Potator on Sourceforge

Saturday, January 6th, 2007

To celebrate this unofficial continuation being hosted on sourceforge i have released two binaries one for the gp2x, which is the most complete and usable, interface wise, and one for nds which for the moment is slow and has no interface at all, this will change when devkitarm r20 is released and i can port over the gp2x selector and menues. But for now go enjoy these beta releases and feel free to post any bug reports, feature requests etc over on the sourceforge page

Desmume

Tuesday, December 12th, 2006

For those of you still checking here for DeSmuME updates i must redirect you to the new official DeSmuME blog and to Shash’s blog which both contain updates to DeSmuME.

Just note that Shash’s updates will take time to get incorporated into the main DeSmuME code base … If they get incorporated that is, lets just hope they do as he has done a wonderful job on improving DeSmuME

Also note that I have not stop working on DeSmuME it’s just right now my computer seems to be causing problems with DeSmuME so until i reformat i may not actually do much for desmume.

Desmume 0.3.5 preview

Saturday, August 19th, 2006

Some great news,

The next release will include sound (if licence allows) and basic 3d support (although at current state flicker between 2d and 3d scenes on the top screen, I have yet to find away to fix this, if anyone has any ideas let me know).
Heres some screens to get you all drooling :P
But note none of these games are playable as of yet.

Fifa 2006 Madden 2005 asphalt urban gt
(Thanks to LowLines for the pictures)

DeSmuME 0.3.5 WIP 1

Saturday, July 8th, 2006

Hi,

Some good news heres a new release fixing a few nasty bugs … hopefully.

Changelog:

  • Speed Increase since last release
  • Loading multiply roms without closing should now work fine
  • Basic frame skipping (dont use unless your experimenting as it could cause glitchs)
  • Savestates should also be alot better
  • New KeyConfig dialog
  • Anything else ive missed :P

Binary (seems it needs zlib)
Source

Oswan 0.73b5

Tuesday, June 27th, 2006

Ok ok this is just a hacked version of Oswan 0.73b4 from http://php.nm.land.to/ and it fixes a few little bugs ive noticed mainly the annoying sound hanging when going back into the gui is now gone and the graphic corruption in Naruto is now gone (for anyone who is interested in why the corruption was happening it was because of the crappy DMA code oswan was using).

If the author of oswan 0.73b4 reads this email me (normmatt234 at gmail dot NOSPAM com) :P

Oswan 0.73b5

Oswan 0.73b5 Source Code

28/06/06 Opps seems the binary url was wrong ><;

dualSwan for SD/CF

Friday, June 16th, 2006

This release uses a newer FAT lib which has support for all flashcarts that use SD/CF including eg SC and M3

dualSwan 1.2 for SD/CF

DeSmuME 0.3.4 Full

Friday, June 16th, 2006

Hi,

Heres a new release of DeSmuME featuring a key config dialog, proper X/Y key implimentations and finally FAT emulation thanks to mic.

DeSmuME v0.3.4

VirtuaMUnstaz DS

Sunday, May 14th, 2006

The other day i got bored and started to port the VMU Emulator for the PSP to NDS and i did but it didnt work not until i got some help from GPFerror who reported it but it only worked in Dualis, that was until i tracked down the bug that was stopping it from working on hardware it turns out it was “char **arg” making it a simply “char*” fixed it.

So here you go, download it now